![]() ![]() ZOMBICIDE MAP EDITOR UPGRADEFirst is when heroes become mightier, as part of the hero upgrade phase. The sequence of play is easy to follow and after a turn or two will feel natural. Despite their being an entire rulebook dedicated to maps there is nothing stopping gamers from constructing their own levels, adding to the potential replayability. These will be different depending on the difficulty players want to go for. Once heroes are chosen the board must be constructed. Heroes come with an individual stat sheet making it easy for players to sort their gear, as well as knowing their special ability. Players each control a single hero miniature on the modular game board. Like in the video game, players must survive a horde of enemies coming their way, whilst defending the Rift. As an example of the differences, the Order Edition sees heroes Maximilian and Gabriella, the most commonly recognised characters, take on orcs while the Unchained Edition comes with Sir Winston and Bloodspike to defeat human soldiers, bears, dwarfs and more! ![]() There are differences between the two in terms of characters and enemy miniatures but the general experience is identical. In this review I’ll talk mostly about the basic cooperative gameplay, which is available from either of the standalone game boxes. A range of miniatures are included across the two game boxes, such as trolls, gnolls, orcs and more! However, do the concepts of the franchise translate through the change of medium? Let’s find out! Based on the video game the basic gameplay is all about cooperation as your Rift is sieged. By combining them up to 8 players can fight it out as part of two team. By themselves each board game is playable cooperatively by 4 players. Petersen Games last year released two fantasy style games based upon the same video game IP, Orcs Must Die! The Board Game: Order Edition and Orcs Must Die! The Board Game: Unchained Edition. ![]()
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